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Arcane mage time and space and trinkets
Arcane mage time and space and trinkets















If it must be these rare, close to non existant ingredients, at least reduce the cost needed to craft things. So in order to craft gems you need to pray for jade meteorites? Refinend magecite and uranium are in quite a similar issue. Do you realize most maps dont have a single block of jade? Do you realize traders and merchants dont sell jade? Do you realize factions dont sell jade neither? It would be nice to craft gems and make a living selling magic items, have a magic trinket gift shop for example, really nice. And compared to the other spells, its visuals are really really lacking. why not just close the door and go do something useful instead? Please remove this, it is garbage!īlade dancer is fun, but that sismic phase or whatever is called, it doesnt work doesnt do anything. This spell also turns manhunter animals back to normal. is there anyhing more stupid? Oh lelts make the deer attack that raid with 10 guys. PLEASE, remove the traps and turrets.Ī spell that turns an animall manhunter. turrets and traps? There are turrets nd traps in this game and guess what? They dont cost mana and dont have a mana upkeep neither.Ĭant you give the summoner 5 summons? People would love to be able to summon undead knights, angels, demons. why would an elemental colapse due to pain? Please make them decent. just saying.Ĭool minions! The elementals. Why not give her something like a charm spell? Like a social boost that reduce prices, make raiders stunned or attack their fellows? Instead they summon a bonded pawn. Teleport to pawn? Summon pawn? Cant warlocks just walk like everyone else? Please. mana? Im not even sure it returns anything. Bond is awful! A 35 mood boost in exchange for some insignificant. Really cool design, cool art, but some rly useless spells. Teleport instead of walking to the latrine? Summoning a meal instead of walking and grabbing it? An useless ultimate spell for players with a single colony? Look. Please either give them proper buffs or remove this. a fire mage with ray of hope?!? And it buffs melee stats and "infighting"? Whats even infighting?! Why the hell would mages buff melee skills? Why would they have buffs in the first place? I could understand an ice mage with frost armor, a lightening mage with shock shield, but. but instead cast a firebolt every 60 seconds and miss 80% of the time I call this spell crap, seriously. but they have 60 seconds cooldowns?!?!? Are you serious?!?!? If a fire mage cant auto attack with firebolts. bolts to the same damage ranged weapons do, they also miss just like ranged weapons i see.

ARCANE MAGE TIME AND SPACE AND TRINKETS MOD

I want this mod to be great, please bear that in mind while i shove all this criticism. Please dont stand for them because Im doing this out of fanboysm as well. That being said, I think something must be done about the rubish useless skills that crowd this mod. The stuff it does, the visual effects, is incredible stuff! I wish jecrell could make a partnership with the creator of this mod because in terms of "skills" and "abilities" he is far far behind.















Arcane mage time and space and trinkets